Hosting regions
2 US regions live
DDoS at the edge
where your server lives

Pick the coast, we handle the rest.

Two live US regions — one west, one east — with identical enterprise-grade hardware, DDoS-protected edge, 1 Gbps per-host uplinks, and a private 20 Gbps storage fabric. EU and US Central are on the roadmap; which one ships first depends on where our customers are.

the footprint

Two regions. Full product parity.

Every product we offer runs in both regions. Hardware, network, and DDoS protection are identical.

TN01

US - TN - 01

East-coast baseline

Testing Live
  • Game Servers
  • Dedicated Servers
  • Storage Accounts
  • East-coast US
  • Midwest + South
  • Eastern Canada
  • Central + South America
  • Closer to EU than WA
WA01

US - WA - 01

West-coast baseline

Testing Live
  • Game Servers
  • Dedicated Servers
  • Storage Accounts
  • West-coast US
  • Pacific NW
  • Western Canada
  • Hawaii & Pacific Islands
  • Australia / New Zealand
what's under the hood

Same hardware, either coast.

The only thing that changes when you switch regions is geography. Hardware, network, and operational practices are identical — no "lesser" region.

CPUIntel Xeon Gold (Enterprise) / AMD Ryzen 9 (Performance)
MemoryECC DDR4 (Enterprise) / DDR5 (Performance)
Storage (game servers)iSCSI-backed, redundant
Storage (Dedicated Servers)NVMe SSD
Public uplink1 Gbps per host
Storage fabricPrivate 20 Gbps
DDoSEdge mitigation, included
Uptime SLA99.99% platform
OwnershipOwned, not whitelabeled
OperationsSame on-call rotation
network architecture

How your packets reach the server.

Each region is a two-plane network: a DDoS-scrubbed public edge for player traffic, and a separate private fabric for storage and management. They never share a wire.

Edge — DDoS mitigation

Transit-provider scrubbing absorbs volumetric attacks upstream of our network. Your VM sees only filtered traffic. No per-incident billing; mitigation is always-on.

Access — 1 Gbps per host

Every Game Server and Dedicated Server gets a full 1 Gbps port to the public internet. Need a 10 Gbps uplink for a traffic-heavy workload? Our colo partner can provision that on request — talk to us and we'll line it up.

Fabric — 20 Gbps storage

iSCSI traffic to storage pools runs on a dedicated 20 Gbps fabric, completely separate from the public uplink. No contention between player traffic and disk I/O.

Management — isolated VLAN

Orchestration, monitoring, and admin traffic travel on a management VLAN that's unreachable from the public internet. Customer workloads can't see it and vice versa.

pick your region

Which region fits your players?

Rules of thumb, not religion. If in doubt, ping us with where your community is and we'll steer you.

West Coast NA / Pacific

US-WA-01

West-coast US, Pacific Northwest, Western Canada, Hawaii, Pacific Islands, and most of Australia / New Zealand will land closer here.

Best for Pacific-heavy communities
East Coast / Central / South

US-TN-01

East-coast US, Eastern Canada, Midwest, South, and most of Central / South America. Also closer for EU players than WA, though not by much.

Best for continental + LATAM reach
Split community

Pick one, iterate

When your community is genuinely split coast-to-coast, pick the one closer to your heaviest players and re-evaluate after a month. Moving between regions is supported.

Switch later if needed
EU / Asia / AU

Tell us where

If your community is predominantly outside North America, today's options aren't ideal. EU is the strongest roadmap candidate; Contact lets us know your specific geography is asking.

Roadmap: EU, US Central
roadmap

Where we go next is where you tell us to.

EU and US Central are the strongest candidates for our next region — but the decision is customer-led. We build where our players are, not where the spec sheet says we should. If your community is in a place we don't cover yet, let us know and we'll factor it in.

Live todayUS-WA-01 · US-TN-01
Roadmap candidatesEU, US Central
Next picked byCustomer demand
Time to shipMonths, not years
questions

Before you pick.

Which region should I pick?
Pick the region closer to the majority of your players. West-coast NA or Pacific → US-WA-01. East coast, Central, or South America → US-TN-01. If your community is evenly split, WA tends to be a middle-ground for Pacific-heavy audiences.
Can I move a server to a different region later?
Yes — server relocation between regions is supported. Reach out via support and we'll coordinate the cutover (including data migration). Not fully self-serve yet, but always available.
Do both regions run the same hardware?
Yes. Intel Xeon Gold on Enterprise tiers (with ECC DDR4), AMD Ryzen 9 on Performance tiers (with DDR5 tuned for game-server throughput), NVMe storage on Performance tiers, iSCSI-backed redundancy on Game Servers, 1 Gbps uplinks, and DDoS mitigation at the network edge — identical across both sites.
Do you charge extra for a specific region?
No. Pricing is identical across regions — the tier picks the hardware, not the geography.
Is DDoS protection the same across regions?
Yes — same mitigation provider and posture in both regions. Attack traffic is absorbed upstream at the transit edge; your server never sees it.
What specific data center cities are you in?
We host in Washington state (US-WA-01) and Tennessee (US-TN-01). We'd rather you evaluate our regions on hardware and network posture than on the data center operator brand, so we keep specific facility details to the sales conversation.
What regions are coming next?
EU and US Central are the strongest roadmap candidates, but the next build is customer-led — the region we see the most requests for tends to win. Drop us a line via Contact if you need a specific location.
Do you offer cross-region failover?
Not today. Each server is anchored to one region; if you need multi-region resilience for a specific workload, talk to us and we'll scope what's possible. Cross-region replication for Storage Accounts is on the roadmap separately.
Why only two regions so far?
Because we own and operate every region ourselves. Adding a region means buying hardware, standing up the network, and committing to operate it — not flipping a switch with a hyperscaler. We'd rather two regions done well than ten half-done.

Ready to deploy?

Pick a region at checkout; switch coasts later if your community shifts. Pricing is identical either way.